Follow Survivor Skills


*
Welcome, Guest. Please login / register.

Login with username, password and session length
 
   Home   Help Twitter FaceBook Login Register  



Pages: [1]   Go Down
  Print  
Author Topic: Zane : Too Much , Too Fast  (Read 482 times)
0 Members and 1 Guest are viewing this topic.
Jynx
Administrator
Sr. Member
*****

Karma: +1028/-0
Offline Offline

Posts: 4837


Site Admin


WWW
« on: September 19, 2012, 08:45:38 PM »

Zane you made alliances with everyone on the first day and then you asked to be voted out. Are you an idiot or a genius? Maybe everyone was so afraid of your brilliant strategy they just had to get rid of you. Nah, that's not it. You committed Survivor suicide. Hope we never see you play Survivor again.  bye1
« Last Edit: September 19, 2012, 08:56:49 PM by Jynx » Logged
B*O*N*E
Member
*

Karma: +0/-0
Offline Offline

Posts: 173



« Reply #1 on: September 20, 2012, 07:08:56 AM »

Zane quit. He can say whatever he wants to about this brilliant and/or idiotic strategy he came up with, but I think he was ready to leave.  When he said he quit smoking the day he left I knew then he just wanted a cigarette.
Logged

The future ain't as good as it used to be.
Jannie19
Member
*

Karma: +14/-0
Offline Offline

Posts: 66


« Reply #2 on: September 20, 2012, 08:08:39 AM »

I agree with you B*O*N*E.  He quit and was in desperate need of a cigarette.   It would of been interesting to see how he would go thru nicotine withdrawel while on the island.  could of brought some good scenes.
Logged
maidenlady
Sr. Member
***

Karma: +0/-0
Offline Offline

Posts: 497



« Reply #3 on: September 20, 2012, 08:24:46 AM »

Glad he was one sent home . it was shame his tribe lost because he could not run fast but that fact of this game
if you not in good shape and can fight good in challings better stay home .
Logged
B*O*N*E
Member
*

Karma: +0/-0
Offline Offline

Posts: 173



« Reply #4 on: September 21, 2012, 08:46:25 AM »

Glad he was one sent home . it was shame his tribe lost because he could not run fast but that fact of this game
if you not in good shape and can fight good in challings better stay home .

I don't think Zane lost the challenge on his own.  Russell put the wrong people in the wrong place.  They were in second until they had to row out to retrieve the chest and their puzzle solving was dismal at best.
Logged

The future ain't as good as it used to be.
Mr. E of Yonago, Japan
Sr. Member
***

Karma: +38/-0
Offline Offline

Posts: 987



« Reply #5 on: September 21, 2012, 09:43:49 AM »

I agree with B.o.n.e., it didn't really matter that Zane was slow in the footrace. His big mistake was thinking that he could run the game like a puppetmaster from the get-go. This challenge was like many, it allowed for all the teams to be in it at the end. Penner's team was last into the water, and second out with the chest, and they still managed to pull off the victory. If anyone could be blamed, it would have been Russell, and if Zane hadn't tried to bluff his way to an opening episode blindside, he probably could have shifted the target somewhere else. I understand why he did what he did, and actually think that sometimes it could be a good move, but not when you then go and start telling everyone that you did it on purpose. Even if you are well liked, if you go around letting everyone know that you have made alliances with everyone, and then start trying to pull power moves when you don't need to, people are gonna pick up on the fact that you probably can't be trusted. When Zane started maniacally grinning during his discussion with the alpha male guy on his tribe, who already was on to Zane's game, it probably sealed his fate. Sure, in a game with only six on your team, you need to keep your team strong, but you know that even if your tribe goes down two, as long as you are in the 'core four', a tribal mix-up will probably happen, so you can risk keeping a physically weak player over someone outside of your alliance. Zane's big problem was that while he had built some friendships based on likability, he didn't really have any real alliances. He was already outed as a sneaky player, and for all of Russell's fault's, you can read Russell like a book, and you can ride him like a rented mule all the way to the mix-up or merge. (And Russell can also be used as a target shield, since he is probably going to annoy everybody with his bossy ways. And no, I don't believe he will be able to keep that aspect of his personality in check for very long!)



Logged

Mr. E of Yonago, Japan recommends:

Survivor
by Douglas Copeland, in Darwin's Bastards, Zsyzsi Gartner, editor
hobbes08
Sr. Member
***

Karma: +0/-0
Offline Offline

Posts: 3961


el tigre numero uno


« Reply #6 on: September 24, 2012, 12:42:19 AM »

I just don't think he'd be long for the game anyway. All of his 'strategies' seemed half baked at best. Openly telling your tribe about how you're allied with all of them just comes off dumb.

I think Zane could've been an interesting character, but I think better game players were left.
Logged
Littletexas
Hero Member
*****

Karma: +0/-0
Offline Offline

Posts: 10770


Live well, Laugh Often, Love much


« Reply #7 on: September 25, 2012, 12:15:36 PM »

I'm thinking everything turned out exactly like it should have.  The man was horribly out of shape and I actually thought he was going to pass out after his rather brief,  y Survivor standards, run.  He made too mistakes so soon in the game. 
 
Agree with everything Me. E said.  But then I usually do. Smiley
Logged

 


  Love your enemies....it will drive them crazy.
Phel
Member
*

Karma: +0/-0
Offline Offline

Posts: 6


« Reply #8 on: September 26, 2012, 02:24:18 PM »

All that I can say is my roommate owes me a case of beer because I called that he would be the first one gone. *Suddenly thirsty*...
Logged
Survivor Skills
   

 Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

Support This Site
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2006-2009, Simple Machines
SMFAds for Free Forums
Valid XHTML 1.0! Valid CSS!